![]() Go to an EDM-rock rave in a gothic cathedral dressed in a red velvet cape and foot-high black goth-punk boots - and punch something/someone real hard. Year: 2015 Platform: PS4, Xbox One, PC, Arcade Composer: Rio Hamamoto Makes you wanna: □ Electronic □ "Devil KAZUMI" from Tekken 7 “Megalovania” by Toby Fox from Undertale (2015).“Military On The Max-Power” by Norio Hanzawa from Gunstar Heroes (1993).“Guile’s Theme” by Yoko Shimomura from Street Fighter II (1991).“Idaten” by Hirofumi Murasaki, Morihiko Akiyama, and Masayuki Nagao from Shinobi III: Return of the Ninja Master (1993).The soundtrack’s Bandcamp page says that Kaufman “used freely available hobbyist tools to write the soundtrack and program all the sound effects, resulting in over two hours of music that can actually be played on a real NES / Famicom console.” The music was mostly put together by Jake Kaufman, with help from Manami Matsumae, the veteran composer behind the sound of the original Mega Man, no less. To complete the effect, the team of course opted for a chiptune soundtrack. It’s written into every line of code of Shovel Knight that the game is an homage to NES platformers. Fortunately, the story had a happy ending. There’s an excellent chapter on their struggles in Kotaku journalist Jason Schreier’s book Blood Sweat, and Pixels. Shovel Knight was a giant risk for the tiny development team at Yacht Club games, which launched a Kickstarter for the game in 2013 on a wing and a prayer. Year: 2014 Platform: Just about everything Composer: Jake Kaufman Makes you wanna:ĭo impossible things with shovels. "Strike the Earth! Plains of Passage" from Shovel Knight This version of “Bionic Action” from the third Turrican title is a remix by Huelsbeck himself (album on Spotify, Bandcamp ), which really does improve on the Amiga and Mega Drive originals. He’s also one of the legendary composers to have proactively engaged with the classical rearrangement scene, with classy orchestral versions of his music being played at concerts like the Merregnon-produced Symphonic Shades. Bit o’ background:Ĭhris Huelsbeck is one of those prodigious composers of late-’80s/early-’90s fame who has stayed in touch with his loyal fan base. Suck a Chupa Chups lolly, put on an violently colourful early ‘90s tracksuit, turn your baseball cap backwards, and endlessly jog the streets, grinning at passers by. Year: 1993 Platform: Mega Drive/Genesis, Amiga Composer: Chris Huelsbeck Makes you wanna: ![]() “Bionic Action” from Mega Turrican aka Turrican 3: Payment Day The audio staff for Thunder Force IV were big metal-heads, and were keen to get the console’s FM synthesiser to produce a credible electric guitar sound - they landed on a workaround involved the Mega Drive’s distortion sound effects. ![]() Jump out of a spacejet and kick some alien ass in mid-air you plummet to the surface of LV-426 whilst screaming “come and get me you ugly face-suckers!!!!!!” Bit o’ background: Year: 1992 Platform: Sega Mega Drive/Genesis Composer: Toshiharu Yamanishi Makes you wanna: □ Old-school chiptune □ “Metal Squad” from Thunder Force IV aka Lightening Force: Quest for the Darkstar We’ve picked out some of the most effective, adrenaline-producing video game tracks from across a range of styles - loosely grouped into old-school chiptune, electronica, heavy rock, and traditional orchestral, with plenty of crossover.Įverything listed below can also be found in this handy YouTube playlist, but do read on for some groan-inducing gags and snippets of insight into each track. To that end, one of the most important jobs for game composers is being able to ratchet up the excitement, and prime players to face the challenges ahead. Relatively few video games are about gently massaging your brain into a soporific stupor - a vast swathe are about Jumping! Running! Sprinting! Leaping! Achievement! Winning! Scoring! Shooting! Blowing things up! Flossing! Many video games want players to feel hyper powerful - here are a few of the best music cues crafted especially to get the blood pumping.īy Thomas Quillfeldt music picks by the author, Mark Robins, James Marshall, Leon Cox, Joshua Garrity, and Steve Vancouver ![]()
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